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Light in three dimensions

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Light in three dimensions

Urbis: Tell us about your background.

Alex Buckman (AB):I studied industrial design at Victoria University and specialised in 3D printing. After that, I was a 3D designer at Weta, mainly designing props for movies. Ghost in the Shell was one of the movies I worked on. It was a really fast-paced design environment where I was designing props day by day – as opposed to, say, Fisher & Paykel, where I worked next. There, you might be developing a product for two or three years. So, I had both ends of the spectrum. At Fisher & Paykel, I was an industrial designer in charge of designing and developing products like the Integrated Columns Refrigeration system.


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